﻿package fj.events
{
	import flash.events.Event;
	
	public class FJImageControlEvent extends Event
	{
		public static const ROTATE = "rotate_in";
		public static const ZOOM = "zoom";
		public static const MOVE = "move";
		public static const LEFT = "left";
		public static const RIGHT = "right";
		public static const UP = "up";
		public static const DOWN = "down";
		public static const IN = "in";
		public static const OUT = "out";
		
		public var direction:String;
		
		public function FJImageControlEvent( type:String, direction:String ):void
		{
			super( type );
			this.direction = direction;
		}
	}
}